The base display_name will be used if a locale specific name is not provided.Ī brief description of your mod. To add different languages, add additional display_name attributes, but add "_" to the end, where is the 2 letter code for that language (for example, "display_name_nl"). This must be globally unique, and is recommended to be fairly verbose. There are a number of attributes within this file, these are as follows.Ī unique string in reverse-domain-name style syntax. "coui://ui/mods/rCommanderHP/rCommanderHP_settings.js" "coui://ui/mods/rCommanderHP/rCommanderHP.js" "coui://ui/mods/rCommanderHP/rCommanderHP.css", "description": "Adds a display to the UI that tracks your commander's health", "display_name": "Commander Health Display", ![]() ![]() Inside this folder, place your mod files, remembering that the root folder is mounted as the media folder, and all files are then relative to this (see this post for more information).įor example, to place a file in the existing mods folder, you would create a folder called "ui", then a folder within that called "mods", and place your file inside that.Īlso in your folder, create a file called modinfo.json, which contains a json object describing your mod. You then need to create a folder for this mod. You first need to choose an "identifier" for your mod - a unique string that does not contain any spaces. The first step to getting your mod in PAMM is to ensure it is packaged correctly. Updated with changes for Atom-Shell PAMM by the mod Reinstalled didn't fix.(I've split this into a separate guide as I've hit the character limit in the first post on the PAMM thread) Used the verify integrity thing and it also did nothing. This was also a fresh install and I can make it to the main screen but it won't let me do anything until I update client. It just sits there on the last log for hours. INFO Launch download > community-mods-main.js complete INFO Launch download > community-mods-manager.js complete INFO Using local server at /home/(user)/.local/share/Steam/steamapps/common/Planetary Annihilation/server INFO AdditionalHostOptions fmod buffer size 5 Please note that these options are experimental, untested and not officially supported, they might cause unexpected behaviour. INFO Coherent crash dumps: "/home/(user)/.local/Uber Entertainment/Planetary Annihilation/log" INFO Coherent local store: "/home/(user)/.local/Uber Entertainment/Planetary Annihilation/localstore" INFO Coherent host dir: "/home/(user)/.local/share/Steam/steamapps/common/Planetary Annihilation/host" INFO Coherent content root: "coui://ui/" INFO Launch download > community-mods-manager.js downloading INFO Launch download > community-mods-main.js downloading INFO Loading effects from file /shaders/vtex.json INFO Loading effects from file /shaders/scene.json INFO Loading effects from file /shaders/particle.json INFO Loading effects from file /shaders/misc.json ![]() INFO Loading effects from file /shaders/impostors.json INFO Loading effects from file /shaders/content.json INFO Loading effects from file /shaders/post.json INFO Starting async parallel for driver with 1 threads INFO Unsupported rasterizer capabilities: Persistent buffer mapping INFO Supported rasterizer capabilities: Gamma correct pipeline, Ranged mapping, Advanced instancing, Advanced shaders, Compute shaders INFO OpenGL Shader Language Version: 4.60 NVIDIA INFO OpenGL Renderer: NVIDIA GeForce GTX 1050/PCIe/SSE2 INFO Successfully created context with configuration 1/10: v4.6 (core) INFO Mounted 0 of 4 loaded filesystem server mods WARN LoadedLocalModCollection::loadLocalModCollection: Could not open /server_mods/mods.json file mods will not be mounted INFO LoadedLocalModCollection::loadLocalModCollection: Failed listDir call for "/server_mods/" no mods will be loaded from this path INFO Mounted 0 of 2 loaded filesystem client mods WARN LoadedLocalModCollection::loadLocalModCollection: Could not open /client_mods/mods.json file mods will not be mounted INFO LoadedLocalModCollection::loadLocalModCollection: Failed listDir call for "/client_mods/" no mods will be loaded from this path INFO Log file /home/(user)/.local/Uber Entertainment/Planetary Annihilation/log/PA-_100705.txt opened Launching PA from the console gives me this (I replaced my actual username with (user)):
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |